Gamers unplug at Philly PAX convention
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A group of convention goers, some dressed as Colonel Mustard, Miss Scarlett and Mrs. Peacock, participate in a Clue tournament at PAX Unplugged. (Kriston Jae Bethel for WHYY)
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Waya Ciervo waits to participate in a group photo with other cosplayers dressed as characters from the online series "Critical Role." (Kriston Jae Bethel for WHYY)
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Jon Phillips and Jessica Rodriguez play the card game Lightseekers at PAX Unplugged on Friday, November 30, 2018. (Kriston Jae Bethel for WHYY)
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Jason Collado carefully stacks a game piece while playing Topple. (Kriston Jae Bethel for WHYY)
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Chad Goode, an "Enforcer" volunteering with PAX Unplugged, helps direct convention visitors as they arrive. (Kriston Jae Bethel for WHYY)
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Dennis O'Connor borrows a copy of Risk in the classic board game room at PAX Unplugged. O'Connor and his wife, visiting from Ireland, heard about the convention in their hotel lobby and stopped in to find a gift for their children. (Kriston Jae Bethel for WHYY)
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Fans of the web series Critical Role wait in costume before a group photo during a meetup at PAX Unplugged. (Kriston Jae Bethel for WHYY)
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Jenna M. affixes artificial teeth as part of her costume based on the web series Critical Role. Many cosplayers use a partial or online name to separate their work and personal lives from their costumed identities. (Kriston Jae Bethel for WHYY)
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Cassie Silverman checks her phone while taking a break during PAX Unplugged. (Kriston Jae Bethel for WHYY)
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Convention goers at PAX Unplugged try out the latest games that vendors have set out for testing on the showroom floor. (Kriston Jae Bethel for WHYY)
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Authors Michael Witwer and Jon Peterson discuss original artwork from a 1980s version of Dungeons & Dragons during a presentation on the visual history of the popular roleplaying game. (Kriston Jae Bethel for WHYY)
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Edwin Morales takes a die out for a test roll at Level Up Dice, one of the many vendors on display at PAX Unplugged. (Kriston Jae Bethel for WHYY)
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David Chang marks his board during a Battleship tournament at PAX Unplugged. (Kriston Jae Bethel for WHYY)
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Competitors prepare their card decks during a Magic: The Gathering tournament at PAX Unplugged. (Kriston Jae Bethel for WHYY)
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Jeremy Crawford, lead rules designer for Dungeons & Dragons, delivers they keynote address at PAX Unplugged. Crawford discussed the growth of the latest edition of D&D and how the decades-old game is a space for inclusion. (Kriston Jae Bethel for WHYY)
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Betsy Chilcoat draws a card from Christa Goad during the first preliminary event of the national qualifier for Settlers of Catan at PAX Unplugged. (Kriston Jae Bethel for WHYY)
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Jack McClintock, one of PAX Unplugged's volunteer "Enforcers," adjusts miniatures on display in the convention's painting competition. (Kriston Jae Bethel for WHYY)
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Ben Martin delicately paints a figure as part of a Miniatures Painting 101 workshop at PAX Unplugged. (Kriston Jae Bethel for WHYY)
Deep in the dark corners of the Pennsylvania Convention Center, something is stirring. Orcs, elves, and adventurers of all kinds are gathering around their 20-sided die to celebrate an ancient tradition.
The decades-old role playing game Dungeons and Dragons, first published in 1974, was released long before today’s high-end gaming consoles, cell phones and the digital revolution. That hardly means the days of sitting across from someone for a friendly game are dead. In fact, there’s been quite a resurgence.
Enter PAX Unplugged, a three-day gaming convention dedicated to all things analog. You can find just about anything, including tournaments for the popular card game Magic: The Gathering or the classic whodunnit, Clue.
Painting workshops guide participants on bringing their miniatures to life, and panels cover every topic imaginable including several on how to make your games more inclusive — or at least less offensive.
Ben Martin drove up from Falls Church, Virginia, for the second year in a row to attend the Philadelphia convention, so he could try out the newest games. Martin visits a lot of tabletop conventions — GenCon, SHUXCon and WashingCon — and feels there’s something separating these types of games from hundreds of thousands available for your phone, console or computer.
“It’s good to get together with friends, and it’s face-to-face interaction,” said Martin. “By its nature, the people you sit down with have to be nice, friendly people.”
That’s in stark contrast to online social media, which was supposed to connect the world but now seems to exaggerate our differences. Quality time spent face to face can leave that toxic environment behind.
Still, it might seem unusual for people to stick with cardboard when we can hold a computer in our hands. For many, it connects them with their past.
Cassie Silverman, a student of animation and game art at Moore College of Art and Design in Philadelphia, spends a lot of her time in front of screens, but she still has a passion for old-school gaming.
“I’ve always been into video games and cartoons and other stuff like that,” said Silverman. “I would like to go to [Boston video game convention] PAX East at some point.”
At the beginning of the semester, she had to design her own board game. With PAX Unplugged in town, she saw a perfect opportunity to explore the foundations of gaming.
“When I was a little kid, I played Dungeons and Dragons with my cousins and brothers, and other board games,” said Silverman. “When I [heard about PAX Unplugged], I was like, ‘Perfect!’”
In a digital-first culture, imagination is in short supply, and we’re often left feeling more distant from one another. So how do we get back to creating deeper connections?
Martin sums it up: “It’s nice to sit down with people.”
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